Share Creators’ platform helps game developers work with large media assets as remote work becomes increasingly common in the industry. With Share Creators, game developers can manage and store large media assets remotely, without having to leave their desks. The platform offers a unique solution that is sure to appeal to game developers who are looking for an easy way to manage and store their large media assets.
The startup recently closed a new round of funding, which will help it continue working on its app and expand its operations in the Bay Area. The company is also looking to raise more money in the future, as it sees huge potential in its product.
Ada Liu’s experience in the gaming industry has made her a shrewd asset manager. She founded Art Asset Management, an art consulting firm that saw several million in revenue each year. With her new venture, Ada is focusing on providing high-quality assets for game creators around the world. Her assets range from 3D models and textures to sound effects and music recordings. In addition to expanding her company’s offerings, Ada is also avidly involved in community building; she participates in events such as GDC and teaches courses on asset management at UC Santa Barbara. As a rising star in the world of game development, Ada Liu brings years of expertise to her new venture – making sure that
In 2007, when the first iPhone was launched, ushering in the transition from PC to mobile, it became clear that a new way of data storage was needed. 10 years later, despite asset management technology Advancements still need to happen in order for people and businesses to shift away from traditional methods of data storage-such as hard drives and other physical means. Dropbox founder Liu believes that this shift will eventually come about as more people keep their records online instead of on physical mediums.
Liu’s experience working on both Chinese and American games has given him a unique perspective on the industry. He believes that while the Chinese gaming market is structurally more diverse than its American counterpart, both markets are thriving and continue to grow rapidly. Liu sees promising opportunities for collaboration between the two countries, and is optimistic about future growth in both industries.
Despite being one of the largest video game developers in China, Liu’s company has found success by leveraging its offshore production capabilities to become a leading global outsourcing company for video gaming. With its industry-leading technology, talent, and resources, Liu’s firm has become one of the most dominating forces in the industry outside of China.
Earlier, Liu’s Chinese clients had mostly asked for custom designs for their businesses. However, as her business grew, they began asking for unique designs specifically made for weddings. Confident in her unique creativity and knowledge of the wedding industry, Liu began designing wedding-themed art pieces that completely appealed to her clientele. Her work became highly
Since creating its own productivity tool, the company has seen a surge in sales, with customers in both the private and public sectors relying on it to save time and money. The software is comprehensive and easy to use, allowing even inexperienced users to get their tasks done efficiently.
Imagine trying to track down archived footage of your old hit TV show. You have thousands of clips stored on your server, but chances are that many of them are outdated or irrelevant. If you’re lucky, one or two might be still usable – but it’s likely that most of them are gone for good. This is the life story of media businesses: often we find ourselves staring at a TITLE FILE which is full of outdated footage and useless data. The pain can be compounded if we work on the wrong asset – meaning money is wasted and deadlines misspent. The key to minimising this risk is to create a system where assets can be tracked and monitored regularly. This way, if something goes wrong, we can quickly find and rectify the problem without wasting valuable time or money
If you mess up one character in an RPG, it can mean lost time spent creating that character and the potential to enjoy the game more fully. Liu cites an example of a game with 200 characters in which messing up just one means losing 30 days of work. This is something he takes seriously as it can really impact how much enjoyment he gets out of the game.
In contrast to traditional file sharing services, Share Creators is designed for transferring large 3D files that can be viewed on the cloud without the need for native software. The preview option makes it possible to process over 100 file types, making it a great choice for transferring large assets between team members or sharing with clients.
Since both Figma and Share Creators are built on top of the same platform, users can easily create collaborative designs with others around the world without having to worry about file organization or inconsistent naming schemes. Additionally, since machine-generated content is becoming increasingly popular, Share Creators is considering integrations with AI engines to facilitate this process. Consequently, not only will developers no longer have to worry about these mundane tasks, but users will also be able to produce quality assets in a faster and more consistent manner. Overall, these two platforms aim to make creative collaboration both easy and efficacious for designers of all levels.
Liu contends that, within China’s tightly controlled media environment, Share Creators is the only platform that can manage the delicate balance of licensing art assets while protecting them from piracy. With 200 sales quotes in the last month alone, Liu is confident thatShare Creators can appeal to a wide range of customers in China’s burgeoning gaming industry.