game

Glean’s Challenge: Beating ChatGPT in the Enterprise Arena

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Glean wants to beat ChatGPT at its own game — in the enterpriseGenAI has its issues. Enter Glean, whose software connects to enterprise first- and third-party databases to field plain-English requests (e.g. In 2019, Jain — along with a small founding team — built Glean as an AI-powered search app geared toward enterprise customers. But Jain asserts that Glean is “secure” and “private” — at least to the extent a cloud-based GenAI platform can be. “Glean [can recommend the] documents users might need for their day-to-day work by learning from past work patterns,” Jain said.

Frost Giant Embraces Community Capital as VC Gaming Investments Dwindle

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Frost Giant, a venture-backed startup building a real-time strategy (RTS) game called Stormgate, is turning to its community to top up its coffers ahead of the game’s launch this year. The venture capital market for gaming companies has retreated sharply since Frost Giant last raised money (a $25 million Series A back in 2022). Thus far, Frost Giant has picked up $611,421 in reservations for its community fundraise on its Start Engine page. Reg CF offerings are limited to $5 million, so Frost Giant has a hard cap on how much it can raise. We got a similar peek into Substack’s financials when it raised capital from its community last year, and we’ll get a similar influx of data from Frost Giant.

Tencent’s Popular Game “Honor of Kings” Targets Expansion into MENA Region

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Honor of Kings, Tencent’s massively popular mobile game, has its eye set on the international market in 2024. In part thanks to its success with loot boxes, Honor of Kings has been an enormous financial success for Tencent. It was the world’s second-highest-grossing mobile game in December, trailing only after Monopoly Go!, according to market research firm Sensor Tower. As of February 6, Honor of Kings had amassed over 2 million pre-registrations across MENA, Eastern Europe and South Asia. With its flourishing gaming population, the MENA region will be an important test for Honor of Kings’ second try at global expansion.

“Fortnite and Epic Games Store Expand to iOS in Europe”

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Four years after leaving iOS, Fortnite is coming back — but only European players will be dropping in this time. The endless beef between Epic Games and Apple over the company’s App Store fees took its most recent surprise turn on Thursday when the iPhone maker announced changes coming to iOS in the EU. The plan to offer Fortnite for iOS dovetails with Epic’s news that it will launch a version of the Epic Games Store on the platform in the EU. Beyond developing Fortnite and the Unreal Engine, Epic also runs the Epic Game Store, a digital storefront for PC games that’s also available on Macs. That vision is increasingly coming into focus on Fortnite, which has evolved from being a few third-person shooter game modes into a full-fledged Roblox-like portal for digital games.

“Palworld Under Scrutiny: Pokemon Company Launches Investigation”

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The Pokemon Company said Thursday it has not granted any permission to “another company,” referring to viral new game Palworld-developer Pocketpair, to use Pokemon intellectual property or assets and “intends to investigate and take appropriate measures” against the fast-growing survival game operator. The statement is Pokemon Company’s first acknowledgement of Palworld’s fast-growing survival title, which has sold over 8 million copies in less than six days, exceeding the performance of even the most popular AAA titles. Pocketpair, which released the title on January 19, insisted earlier that its game had more resemblance to a title such as Ark Survival than Pokemon. We have not granted any permission for the use of Pokémon intellectual property or assets in that gamem,” The Pokemon Company wrote in a statement on its website Thursday. “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon.

Pokemon Company to Conduct Investigation into Palworld Allegations

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The Pokemon Company said Thursday it has not granted any permission to “another company,” referring to Palworld-developer Pocketpair, to use Pokemon intellectual property or assets and “intends to investigate and take appropriate measures” against the fast-growing survival game operator. The statement is Pokemon Company’s first acknowledgement of Palworld’s fast-growing survival title, which has sold over 8 million copies in less than six days, exceeding the performance of even the most popular AAA titles. Pocketpair, which released the title on January 19, insisted earlier that its game had more resemblance to a title such as Ark Survival than Pokemon. We have not granted any permission for the use of Pokémon intellectual property or assets in that gamem,” The Pokemon Company wrote in a statement on its website Thursday. “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon.

Palworld investigation to be conducted by Pokemon Company

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The Pokemon Company said Thursday it has not granted any permission to “another company,” referring to Palworld-developer Pocketpair, to use Pokemon intellectual property or assets and “intends to investigate and take appropriate measures” against the fast-growing survival game operator. The statement is Pokemon Company’s first acknowledgement of Palworld’s fast-growing survival title, which has sold over 8 million copies in less than six days, exceeding the performance of even the most popular AAA titles. Pocketpair, which released the title on January 19, insisted earlier that its game had more resemblance to a title such as Ark Survival than Pokemon. We have not granted any permission for the use of Pokémon intellectual property or assets in that gamem,” The Pokemon Company wrote in a statement on its website Thursday. “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon.

Investigation Planned by Pokemon Company for Palworld

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The Pokemon Company said Thursday it has not granted any permission to “another company,” referring to Palworld-developer Pocketpair, to use Pokemon intellectual property or assets and “intends to investigate and take appropriate measures” against the fast-growing survival game operator. The statement is Pokemon Company’s first acknowledgement of Palworld’s fast-growing survival title, which has sold over 8 million copies in less than six days, exceeding the performance of even the most popular AAA titles. Pocketpair, which released the title on January 19, insisted earlier that its game had more resemblance to a title such as Ark Survival than Pokemon. We have not granted any permission for the use of Pokémon intellectual property or assets in that gamem,” The Pokemon Company wrote in a statement on its website Thursday. “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon.

to Get Ready to Enter the World of Dungeons & Dragons Through Virtual Reality…If You Dare

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Wizards of the Coast and Resolution Games have announced their collaboration to bring Dungeons & Dragons to virtual reality. The franchise also made a splash this year with a Hollywood film and the hugely successful Baldur’s Gate III, a video game that licenses Dungeons & Dragons IP. — but it continues Wizards’ trend of bringing Dungeons & Dragons away from the table and into digital media. It’s also not clear whether this is a platform for players to connect with their friends to play D&D through VR, or if they’re telling a whole new story, like the “Honor Among Thieves” film. It’s common for people to use platforms like Foundry and Roll20 to play D&D with non-local friends, and Baldur’s Gate was a hit, but… are we really trying to eldritch blast our enemies in VR?

“Fortnite Bricks: Major Update Crushes Glitches and Introduces Launch Platform for Lego!”

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We’ve covered Lego Fortnite since it launched last month, when the new title lured in 2.4 million simultaneous players. A little over a month after its launch, Lego Fortnite’s content was beginning to run dry for players who dove in headlong in December (present company included). More on our latest update here: https://t.co/p28TYzZD49 pic.twitter.com/fzquiEGRVj — LEGO Fortnite (@LEGOFortnite) January 23, 2024Building-oriented players also get some tweaks to make things go more smoothly. Some of those experienced are made by Epic itself, like Lego Fortnite, but most are “user-made” with Epic’s beefy game development toolkit. So far, Lego Fortnite is Fortnite’s most compelling alternative offering — and a game that’s likely to build more momentum as the updates keep rolling in.